swipe 이벤트 플러그인 변경으로 인한 코드 수정

This commit is contained in:
chicpro
2013-10-18 11:43:10 +09:00
parent d918a45769
commit 0d3652559d
7 changed files with 68 additions and 749 deletions

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@ -1,580 +0,0 @@
// jquery.event.move
//
// 1.3.1
//
// Stephen Band
//
// Triggers 'movestart', 'move' and 'moveend' events after
// mousemoves following a mousedown cross a distance threshold,
// similar to the native 'dragstart', 'drag' and 'dragend' events.
// Move events are throttled to animation frames. Move event objects
// have the properties:
//
// pageX:
// pageY: Page coordinates of pointer.
// startX:
// startY: Page coordinates of pointer at movestart.
// distX:
// distY: Distance the pointer has moved since movestart.
// deltaX:
// deltaY: Distance the finger has moved since last event.
// velocityX:
// velocityY: Average velocity over last few events.
(function (module) {
if (typeof define === 'function' && define.amd) {
// AMD. Register as an anonymous module.
define(['jquery'], module);
} else {
// Browser globals
module(jQuery);
}
})(function(jQuery, undefined){
var // Number of pixels a pressed pointer travels before movestart
// event is fired.
threshold = 6,
add = jQuery.event.add,
remove = jQuery.event.remove,
// Just sugar, so we can have arguments in the same order as
// add and remove.
trigger = function(node, type, data) {
jQuery.event.trigger(type, data, node);
},
// Shim for requestAnimationFrame, falling back to timer. See:
// see http://paulirish.com/2011/requestanimationframe-for-smart-animating/
requestFrame = (function(){
return (
window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(fn, element){
return window.setTimeout(function(){
fn();
}, 25);
}
);
})(),
ignoreTags = {
textarea: true,
input: true,
select: true,
button: true
},
mouseevents = {
move: 'mousemove',
cancel: 'mouseup dragstart',
end: 'mouseup'
},
touchevents = {
move: 'touchmove',
cancel: 'touchend',
end: 'touchend'
};
// Constructors
function Timer(fn){
var callback = fn,
active = false,
running = false;
function trigger(time) {
if (active){
callback();
requestFrame(trigger);
running = true;
active = false;
}
else {
running = false;
}
}
this.kick = function(fn) {
active = true;
if (!running) { trigger(); }
};
this.end = function(fn) {
var cb = callback;
if (!fn) { return; }
// If the timer is not running, simply call the end callback.
if (!running) {
fn();
}
// If the timer is running, and has been kicked lately, then
// queue up the current callback and the end callback, otherwise
// just the end callback.
else {
callback = active ?
function(){ cb(); fn(); } :
fn ;
active = true;
}
};
}
// Functions
function returnTrue() {
return true;
}
function returnFalse() {
return false;
}
function preventDefault(e) {
e.preventDefault();
}
function preventIgnoreTags(e) {
// Don't prevent interaction with form elements.
if (ignoreTags[ e.target.tagName.toLowerCase() ]) { return; }
e.preventDefault();
}
function isLeftButton(e) {
// Ignore mousedowns on any button other than the left (or primary)
// mouse button, or when a modifier key is pressed.
return (e.which === 1 && !e.ctrlKey && !e.altKey);
}
function identifiedTouch(touchList, id) {
var i, l;
if (touchList.identifiedTouch) {
return touchList.identifiedTouch(id);
}
// touchList.identifiedTouch() does not exist in
// webkit yet… we must do the search ourselves...
i = -1;
l = touchList.length;
while (++i < l) {
if (touchList[i].identifier === id) {
return touchList[i];
}
}
}
function changedTouch(e, event) {
var touch = identifiedTouch(e.changedTouches, event.identifier);
// This isn't the touch you're looking for.
if (!touch) { return; }
// Chrome Android (at least) includes touches that have not
// changed in e.changedTouches. That's a bit annoying. Check
// that this touch has changed.
if (touch.pageX === event.pageX && touch.pageY === event.pageY) { return; }
return touch;
}
// Handlers that decide when the first movestart is triggered
function mousedown(e){
var data;
if (!isLeftButton(e)) { return; }
data = {
target: e.target,
startX: e.pageX,
startY: e.pageY,
timeStamp: e.timeStamp
};
add(document, mouseevents.move, mousemove, data);
add(document, mouseevents.cancel, mouseend, data);
}
function mousemove(e){
var data = e.data;
checkThreshold(e, data, e, removeMouse);
}
function mouseend(e) {
removeMouse();
}
function removeMouse() {
remove(document, mouseevents.move, mousemove);
remove(document, mouseevents.cancel, mouseend);
}
function touchstart(e) {
var touch, template;
// Don't get in the way of interaction with form elements.
if (ignoreTags[ e.target.tagName.toLowerCase() ]) { return; }
touch = e.changedTouches[0];
// iOS live updates the touch objects whereas Android gives us copies.
// That means we can't trust the touchstart object to stay the same,
// so we must copy the data. This object acts as a template for
// movestart, move and moveend event objects.
template = {
target: touch.target,
startX: touch.pageX,
startY: touch.pageY,
timeStamp: e.timeStamp,
identifier: touch.identifier
};
// Use the touch identifier as a namespace, so that we can later
// remove handlers pertaining only to this touch.
add(document, touchevents.move + '.' + touch.identifier, touchmove, template);
add(document, touchevents.cancel + '.' + touch.identifier, touchend, template);
}
function touchmove(e){
var data = e.data,
touch = changedTouch(e, data);
if (!touch) { return; }
checkThreshold(e, data, touch, removeTouch);
}
function touchend(e) {
var template = e.data,
touch = identifiedTouch(e.changedTouches, template.identifier);
if (!touch) { return; }
removeTouch(template.identifier);
}
function removeTouch(identifier) {
remove(document, '.' + identifier, touchmove);
remove(document, '.' + identifier, touchend);
}
// Logic for deciding when to trigger a movestart.
function checkThreshold(e, template, touch, fn) {
var distX = touch.pageX - template.startX,
distY = touch.pageY - template.startY;
// Do nothing if the threshold has not been crossed.
if ((distX * distX) + (distY * distY) < (threshold * threshold)) { return; }
triggerStart(e, template, touch, distX, distY, fn);
}
function handled() {
// this._handled should return false once, and after return true.
this._handled = returnTrue;
return false;
}
function flagAsHandled(e) {
e._handled();
}
function triggerStart(e, template, touch, distX, distY, fn) {
var node = template.target,
touches, time;
touches = e.targetTouches;
time = e.timeStamp - template.timeStamp;
// Create a movestart object with some special properties that
// are passed only to the movestart handlers.
template.type = 'movestart';
template.distX = distX;
template.distY = distY;
template.deltaX = distX;
template.deltaY = distY;
template.pageX = touch.pageX;
template.pageY = touch.pageY;
template.velocityX = distX / time;
template.velocityY = distY / time;
template.targetTouches = touches;
template.finger = touches ?
touches.length :
1 ;
// The _handled method is fired to tell the default movestart
// handler that one of the move events is bound.
template._handled = handled;
// Pass the touchmove event so it can be prevented if or when
// movestart is handled.
template._preventTouchmoveDefault = function() {
e.preventDefault();
};
// Trigger the movestart event.
trigger(template.target, template);
// Unbind handlers that tracked the touch or mouse up till now.
fn(template.identifier);
}
// Handlers that control what happens following a movestart
function activeMousemove(e) {
var event = e.data.event,
timer = e.data.timer;
updateEvent(event, e, e.timeStamp, timer);
}
function activeMouseend(e) {
var event = e.data.event,
timer = e.data.timer;
removeActiveMouse();
endEvent(event, timer, function() {
// Unbind the click suppressor, waiting until after mouseup
// has been handled.
setTimeout(function(){
remove(event.target, 'click', returnFalse);
}, 0);
});
}
function removeActiveMouse(event) {
remove(document, mouseevents.move, activeMousemove);
remove(document, mouseevents.end, activeMouseend);
}
function activeTouchmove(e) {
var event = e.data.event,
timer = e.data.timer,
touch = changedTouch(e, event);
if (!touch) { return; }
// Stop the interface from gesturing
e.preventDefault();
event.targetTouches = e.targetTouches;
updateEvent(event, touch, e.timeStamp, timer);
}
function activeTouchend(e) {
var event = e.data.event,
timer = e.data.timer,
touch = identifiedTouch(e.changedTouches, event.identifier);
// This isn't the touch you're looking for.
if (!touch) { return; }
removeActiveTouch(event);
endEvent(event, timer);
}
function removeActiveTouch(event) {
remove(document, '.' + event.identifier, activeTouchmove);
remove(document, '.' + event.identifier, activeTouchend);
}
// Logic for triggering move and moveend events
function updateEvent(event, touch, timeStamp, timer) {
var time = timeStamp - event.timeStamp;
event.type = 'move';
event.distX = touch.pageX - event.startX;
event.distY = touch.pageY - event.startY;
event.deltaX = touch.pageX - event.pageX;
event.deltaY = touch.pageY - event.pageY;
// Average the velocity of the last few events using a decay
// curve to even out spurious jumps in values.
event.velocityX = 0.3 * event.velocityX + 0.7 * event.deltaX / time;
event.velocityY = 0.3 * event.velocityY + 0.7 * event.deltaY / time;
event.pageX = touch.pageX;
event.pageY = touch.pageY;
timer.kick();
}
function endEvent(event, timer, fn) {
timer.end(function(){
event.type = 'moveend';
trigger(event.target, event);
return fn && fn();
});
}
// jQuery special event definition
function setup(data, namespaces, eventHandle) {
// Stop the node from being dragged
//add(this, 'dragstart.move drag.move', preventDefault);
// Prevent text selection and touch interface scrolling
//add(this, 'mousedown.move', preventIgnoreTags);
// Tell movestart default handler that we've handled this
add(this, 'movestart.move', flagAsHandled);
// Don't bind to the DOM. For speed.
return true;
}
function teardown(namespaces) {
remove(this, 'dragstart drag', preventDefault);
remove(this, 'mousedown touchstart', preventIgnoreTags);
remove(this, 'movestart', flagAsHandled);
// Don't bind to the DOM. For speed.
return true;
}
function addMethod(handleObj) {
// We're not interested in preventing defaults for handlers that
// come from internal move or moveend bindings
if (handleObj.namespace === "move" || handleObj.namespace === "moveend") {
return;
}
// Stop the node from being dragged
add(this, 'dragstart.' + handleObj.guid + ' drag.' + handleObj.guid, preventDefault, undefined, handleObj.selector);
// Prevent text selection and touch interface scrolling
add(this, 'mousedown.' + handleObj.guid, preventIgnoreTags, undefined, handleObj.selector);
}
function removeMethod(handleObj) {
if (handleObj.namespace === "move" || handleObj.namespace === "moveend") {
return;
}
remove(this, 'dragstart.' + handleObj.guid + ' drag.' + handleObj.guid);
remove(this, 'mousedown.' + handleObj.guid);
}
jQuery.event.special.movestart = {
setup: setup,
teardown: teardown,
add: addMethod,
remove: removeMethod,
_default: function(e) {
var template, data;
// If no move events were bound to any ancestors of this
// target, high tail it out of here.
if (!e._handled()) { return; }
template = {
target: e.target,
startX: e.startX,
startY: e.startY,
pageX: e.pageX,
pageY: e.pageY,
distX: e.distX,
distY: e.distY,
deltaX: e.deltaX,
deltaY: e.deltaY,
velocityX: e.velocityX,
velocityY: e.velocityY,
timeStamp: e.timeStamp,
identifier: e.identifier,
targetTouches: e.targetTouches,
finger: e.finger
};
data = {
event: template,
timer: new Timer(function(time){
trigger(e.target, template);
})
};
if (e.identifier === undefined) {
// We're dealing with a mouse
// Stop clicks from propagating during a move
add(e.target, 'click', returnFalse);
add(document, mouseevents.move, activeMousemove, data);
add(document, mouseevents.end, activeMouseend, data);
}
else {
// We're dealing with a touch. Stop touchmove doing
// anything defaulty.
e._preventTouchmoveDefault();
add(document, touchevents.move + '.' + e.identifier, activeTouchmove, data);
add(document, touchevents.end + '.' + e.identifier, activeTouchend, data);
}
}
};
jQuery.event.special.move = {
setup: function() {
// Bind a noop to movestart. Why? It's the movestart
// setup that decides whether other move events are fired.
add(this, 'movestart.move', jQuery.noop);
},
teardown: function() {
remove(this, 'movestart.move', jQuery.noop);
}
};
jQuery.event.special.moveend = {
setup: function() {
// Bind a noop to movestart. Why? It's the movestart
// setup that decides whether other move events are fired.
add(this, 'movestart.moveend', jQuery.noop);
},
teardown: function() {
remove(this, 'movestart.moveend', jQuery.noop);
}
};
add(document, 'mousedown.move', mousedown);
add(document, 'touchstart.move', touchstart);
// Make jQuery copy touch event properties over to the jQuery event
// object, if they are not already listed. But only do the ones we
// really need. IE7/8 do not have Array#indexOf(), but nor do they
// have touch events, so let's assume we can ignore them.
if (typeof Array.prototype.indexOf === 'function') {
(function(jQuery, undefined){
var props = ["changedTouches", "targetTouches"],
l = props.length;
while (l--) {
if (jQuery.event.props.indexOf(props[l]) === -1) {
jQuery.event.props.push(props[l]);
}
}
})(jQuery);
};
});

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@ -1,130 +0,0 @@
// jQuery.event.swipe
// 0.5
// Stephen Band
// Dependencies
// jQuery.event.move 1.2
// One of swipeleft, swiperight, swipeup or swipedown is triggered on
// moveend, when the move has covered a threshold ratio of the dimension
// of the target node, or has gone really fast. Threshold and velocity
// sensitivity changed with:
//
// jQuery.event.special.swipe.settings.threshold
// jQuery.event.special.swipe.settings.sensitivity
(function (module) {
if (typeof define === 'function' && define.amd) {
// AMD. Register as an anonymous module.
define(['jquery'], module);
} else {
// Browser globals
module(jQuery);
}
})(function(jQuery, undefined){
var add = jQuery.event.add,
remove = jQuery.event.remove,
// Just sugar, so we can have arguments in the same order as
// add and remove.
trigger = function(node, type, data) {
jQuery.event.trigger(type, data, node);
},
settings = {
// Ratio of distance over target finger must travel to be
// considered a swipe.
threshold: 0.4,
// Faster fingers can travel shorter distances to be considered
// swipes. 'sensitivity' controls how much. Bigger is shorter.
sensitivity: 6
};
function moveend(e) {
var w, h, event;
w = e.target.offsetWidth;
h = e.target.offsetHeight;
// Copy over some useful properties from the move event
event = {
distX: e.distX,
distY: e.distY,
velocityX: e.velocityX,
velocityY: e.velocityY,
finger: e.finger
};
// Find out which of the four directions was swiped
if (e.distX > e.distY) {
if (e.distX > -e.distY) {
if (e.distX/w > settings.threshold || e.velocityX * e.distX/w * settings.sensitivity > 1) {
event.type = 'swiperight';
trigger(e.currentTarget, event);
}
}
else {
if (-e.distY/h > settings.threshold || e.velocityY * e.distY/w * settings.sensitivity > 1) {
event.type = 'swipeup';
trigger(e.currentTarget, event);
}
}
}
else {
if (e.distX > -e.distY) {
if (e.distY/h > settings.threshold || e.velocityY * e.distY/w * settings.sensitivity > 1) {
event.type = 'swipedown';
trigger(e.currentTarget, event);
}
}
else {
if (-e.distX/w > settings.threshold || e.velocityX * e.distX/w * settings.sensitivity > 1) {
event.type = 'swipeleft';
trigger(e.currentTarget, event);
}
}
}
}
function getData(node) {
var data = jQuery.data(node, 'event_swipe');
if (!data) {
data = { count: 0 };
jQuery.data(node, 'event_swipe', data);
}
return data;
}
jQuery.event.special.swipe =
jQuery.event.special.swipeleft =
jQuery.event.special.swiperight =
jQuery.event.special.swipeup =
jQuery.event.special.swipedown = {
setup: function( data, namespaces, eventHandle ) {
var data = getData(this);
// If another swipe event is already setup, don't setup again.
if (data.count++ > 0) { return; }
add(this, 'moveend', moveend);
return true;
},
teardown: function() {
var data = getData(this);
// If another swipe event is still setup, don't teardown.
if (--data.count > 0) { return; }
remove(this, 'moveend', moveend);
return true;
},
settings: settings
};
});

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@ -28,13 +28,13 @@
$slides.addClass(cfg.slide_class);
var height;
var next_height;
var width;
var idx = next = 0;
var tabw_width = 0;
var tab_width = 0;
var li_left = 0;
var pos_left = 0;
var touchstartX, touchstartY, touchendX, touchendY, touchoffsetX, touchoffsetY;
function tab_make()
{
@ -120,8 +120,13 @@
idx = $slides.index($slides.filter("."+cfg.active_class));
next = (idx + 1) % count;
height = $slides.eq(next).height();
$wrap.height(height);
height = $wrap.height();
next_height = $slides.eq(next).height();
if(height >= next_height)
$wrap.height(height);
else
$wrap.height(next_height);
$slides.eq(next).css("left", width+"px");
$tabs.removeClass(cfg.tab_active);
@ -144,6 +149,7 @@
$tabs.eq((next + 1) % count).addClass("tab_listed").css("left", pos_right+"px");
}
$wrap.height(next_height);
$tabs.eq(next).addClass(cfg.tab_active);
}
);
@ -165,8 +171,13 @@
if(next < 0)
next = count - 1;
height = $slides.eq(next).height();
$wrap.height(height);
height = $wrap.height();
next_height = $slides.eq(next).height();
if(height >= next_height)
$wrap.height(height);
else
$wrap.height(next_height);
$slides.eq(next).css("left", "-"+width+"px");
$tabs.removeClass(cfg.tab_active);
@ -189,6 +200,7 @@
$tabs.eq((next + 1) % count).addClass("tab_listed").css("left", pos_right+"px");
}
$wrap.height(next_height);
$tabs.eq(next).addClass(cfg.tab_active);
}
);
@ -234,20 +246,12 @@
// swipe event
this
.on("swipeleft", function(e) {
swipe_left();
})
.on("swiperight", function(e) {
swipe_right();
});
// scroll event enable
$(window).on("movestart", function(e) {
if ((e.distX > e.distY && e.distX < -e.distY) ||
(e.distX < e.distY && e.distX > -e.distY)) {
e.preventDefault();
}
$(window).touchwipe({
wipeLeft: function() { swipe_left(); },
wipeRight: function() { swipe_right(); },
min_move_x: 20,
min_move_y: 20,
preventDefaultEvents: false
});
}
}(jQuery));

10
js/jquery.touchwipe.min.js vendored Normal file
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@ -0,0 +1,10 @@
/**
* jQuery Plugin to obtain touch gestures from iPhone, iPod Touch and iPad, should also work with Android mobile phones (not tested yet!)
* Common usage: wipe images (left and right to show the previous or next image)
*
* @author Andreas Waltl, netCU Internetagentur (http://www.netcu.de)
* @version 1.1.1 (9th December 2010) - fix bug (older IE's had problems)
* @version 1.1 (1st September 2010) - support wipe up and wipe down
* @version 1.0 (15th July 2010)
*/
(function($){$.fn.touchwipe=function(settings){var config={min_move_x:20,min_move_y:20,wipeLeft:function(){},wipeRight:function(){},wipeUp:function(){},wipeDown:function(){},preventDefaultEvents:true};if(settings)$.extend(config,settings);this.each(function(){var startX;var startY;var isMoving=false;function cancelTouch(){this.removeEventListener('touchmove',onTouchMove);startX=null;isMoving=false}function onTouchMove(e){if(config.preventDefaultEvents){e.preventDefault()}if(isMoving){var x=e.touches[0].pageX;var y=e.touches[0].pageY;var dx=startX-x;var dy=startY-y;if(Math.abs(dx)>=config.min_move_x){cancelTouch();if(dx>0){config.wipeLeft()}else{config.wipeRight()}}else if(Math.abs(dy)>=config.min_move_y){cancelTouch();if(dy>0){config.wipeDown()}else{config.wipeUp()}}}}function onTouchStart(e){if(e.touches.length==1){startX=e.touches[0].pageX;startY=e.touches[0].pageY;isMoving=true;this.addEventListener('touchmove',onTouchMove,false)}}if('ontouchstart'in document.documentElement){this.addEventListener('touchstart',onTouchStart,false)}});return this}})(jQuery);

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@ -6,9 +6,8 @@ define("_INDEX_", TRUE);
include_once(G5_MSHOP_PATH.'/shop.head.php');
?>
<script src="<?php echo G5_JS_URL; ?>/jquery.event.move.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.event.swipe.js"></script>
<script src="<?php echo G5_JS_URL ?>/jquery.slideview.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.touchwipe.min.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.slideview.js"></script>
<div id="sidx">

View File

@ -66,7 +66,8 @@ function pg_anchor($info) {
}
?>
<script src="<?php echo G5_JS_URL ?>/jquery.floatmenu.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.touchwipe.min.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.floatmenu.js"></script>
<div id="info_top_layer">
<h2>상품 정보</h2>
@ -110,6 +111,17 @@ $(function() {
}, timeout);
});
$(window).touchwipe({
wipeUp: function() {
$("#info_top_layer").floatTopMenu("hide");
},
wipeDown: function() {
$("#info_top_layer").floatTopMenu("hide");
},
min_move_y: 5,
preventDefaultEvents: false
});
if(navigator.userAgent.toLowerCase().indexOf("android") > -1) {
$(window).on("resize", function(e) {
setTimeout(function() {
@ -126,14 +138,6 @@ $(function() {
$("#info_top_layer").floatTopMenu("show");
}, timeout);
});
// scroll event enable
$(window).on("movestart", function(e) {
if ((e.distX > e.distY && e.distX < -e.distY) ||
(e.distX < e.distY && e.distX > -e.distY)) {
e.preventDefault();
}
});
});
</script>

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@ -3,9 +3,8 @@ if (!defined('_GNUBOARD_')) exit; // 개별 페이지 접근 불가
?>
<link rel="stylesheet" href="<?php echo G5_MSHOP_SKIN_URL; ?>/style.css">
<script src="<?php echo G5_JS_URL; ?>/jquery.event.move.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.event.swipe.js"></script>
<script src="<?php echo G5_JS_URL ?>/jquery.floatmenu.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.touchwipe.min.js"></script>
<script src="<?php echo G5_JS_URL; ?>/jquery.floatmenu.js"></script>
<form name="fitem" action="<?php echo $action_url; ?>" method="post" onsubmit="return fitem_submit(this);">
<input type="hidden" name="it_id[]" value="<?php echo $it['it_id']; ?>">
@ -386,8 +385,8 @@ $(function(){
});
// 이전 다음상품 swipe
$(window)
.on("swipeleft", function(e) {
$(window).touchwipe({
wipeLeft: function() {
<?php if($next_href) { ?>
if($("#loading_message").length > 0)
return;
@ -435,8 +434,8 @@ $(function(){
<?php } else { ?>
alert("다음 상품이 없습니다.");
<?php } ?>
})
.on("swiperight", function(e) {
},
wipeRight: function() {
<?php if($prev_href) { ?>
if($("#loading_message").length > 0)
return;
@ -485,8 +484,20 @@ $(function(){
<?php } else { ?>
alert("이전 상품이 없습니다.");
<?php } ?>
});
},
wipeUp: function() {
$("#form_btn_layer").floatBottomMenu("hide");
},
wipeDown: function() {
$("#form_btn_layer").floatBottomMenu("hide");
},
min_move_x: 20,
min_move_y: 5,
preventDefaultEvents: false
});
<?php if ($it['it_use']) { ?>
var scroll_timeout = null;
var timeout = 200;
@ -512,6 +523,7 @@ $(function(){
$("#form_btn_layer").floatBottomMenu("show");
}, timeout);
});
<?php } ?>
// scroll event enable
$(window).on("movestart", function(e) {